Comments. Last year Marc Laidlaw published a Half-Life 2: Episode 3 synopsis. Named 'Epistle 3', it contained similarly-named, gender-swapped characters from HL2 and explored the ex-Valve writer's
Xen (pronounced "zen" ) is the Borderworld, a plane of existence connecting two or more universes (which Xen can be referred to as). It was discovered by Black Mesa research scientists, who regularly traveled there via teleportation to collect samples and study the myriad species of flora and fauna within, despite the extremely high risk of doing so. It is also the final retreat of Nihilanth's
Half-Life 2's development began almost immediately after the release of Half-Life. During that elongated process, many things were outlined, created and cut before the game's final release. June 1999: Development of Half-Life 2 begins. Early plot ideas are discussed and one of these ideas is this: Gordon Freeman is to travel to other planets and destroy the Xen forces on them. Viktor Antonov
Half-Life 2: Episode Two is the second installment in a trilogy of episodes for the 2004 science fiction first-person shooter video game Half-Life 2, developed by Valve Corporation. Continuing with Valve's method of orienting each episode around a particular theme or set of technologies, Episode Two focuses on expansive environments, travel
Richard Lawler. Nearly ten years after the debut of Half-Life 2: Episode Two, the world is still waiting for Valve to deliver the final episode in the trilogy, but we may have to settle for
Half-Life 2 was the game that crazed the whole game industry. It not only showed the world new technologies, but also continued the stunning story of the fir
So, to tie up all those loose plot threads from Episode 2, Laidlaw published Epistle 3, something he now regrets. The story "caused trouble" for Laidlaw's friends still at Valve as the Half-Life community assumed Epistle 3 was a sign that Half-Life 3 might be on the way (it wasn't as we now know it was canceled in favor of Half-Life: Alyx). But
Above is a presumed, but never fully verified piece of concept art from Half-Life 2: Episode 3. You can read more about Half-Life 3 here. Marc Laidlaw, who joined Valve in 1997 and helped write and design Half-Life, Half-Life 2, and its two follow-up episodes, recently shared a short story on his website. The story outlines what would have been
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Half-Life 2 is a first person shooter video game created by the company Valve Corporation and released in 2004. This game is the sequel to the original Half-Life video game which came out in 1998. It is sold through the Steam platform also developed by Valve. It is also available in The Orange Box, along with Half-Life 2: Episode One and Half
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half life 2 episode 2 plot